Metaverse in Manufacturing Market 2022

Industry Size, Regions, Emerging Trends, Growth Insights, Opportunities, and Forecast By 2030

Metaverse in Manufacturing Market by Component (Hardware, Software), by Application (Supply Chain Management, Factory Landscape, Product Designing and Development, Virtual Warehouse, Others), by Technology (Augmented Reality, Virtual Reality, Mixed Reality, Internet of Things, Artificial Intelligence), by End Use Industry, by Region – Global Share and Forecast to 2030

Region: Global | Format: Word, PPT, Excel | Report Status: Ongoing

Description

According to the Market Statsville Group (MSG), the global Metaverse in Manufacturing market size is expected to grow from USD 12,936.3 million in 2021 to USD 24,416.2 million by 2030, at a CAGR of 38.6% from 2022 to 2030. Over the forecast period, rapid breakthroughs in digital twin technology, improvements in production process design, quality control during manufacturing, and an increase in the number of product designs are likely to fuel market revenue growth. Metaverse can lead to more collaborative development since it allows for real-time idea exchange and improves supply chain transparency for customers, among other aspects that are predicted to help market revenue growth in the future.

The metaverse is a set of technologies that work together to bring the real and digital worlds together, and the experience is enhanced by using Virtual Reality (VR) and Augmented Reality (AR).  The industrial metaverse can represent any component of a real-world system in a virtual environment, which can help companies expedite their digital transformation. The industrial metaverse enables the innovation of digital twins of locations, processes, and physical objects through the integration of Artificial Intelligence (Al), Internet of Things (IoT), and Mixed Reality. This enables businesses to monitor, analyze, and interact with complex systems in real-time (MR).

COVID-19 Impact on the Global Metaverse in Manufacturing Market

COVID-19's impact on digital-based economies and challenges to offline business structures has propelled the metaverse's international transformation. The emergence of blockchain, digital assets, and no fungible tokens (NFTs) is adding to the Metaverse's popularity. The future of factories will not only use AR/VR for on-site auxiliary installations or skills training but will also create an immersive and virtual experience of people working together in the virtual world, guided by AI to verify results and correct errors in real-time without the need to be on-site.

Scope of the Global Metaverse in Manufacturing Market

The study categorizes the metaverse in manufacturing market based on components, application, technology, and end-user at the regional and global levels.

By Component (Sales, USD Million, 2017-2030)

  • Hardware
  • Software

By Application (Sales, USD Million, 2017-2030)

  • Supply Chain Management
  • Product Designing and Development
  • Factory Landscape
  • Virtual Warehouse
  • Others

By Technology (Sales, USD Million, 2017-2030)

  • Augmented Reality (AR)
  • Virtual Reality (VR)
  • Mixed Reality (MR)
  • Internet of Things (IoT)
  • Artificial Intelligence (AI)

By End Use Industry (Sales, USD Million, 2017-2030)

  • Automotive
  • Electronics
  • Manufacturing
  • Design Companies
  • Textile
  • Logistics Providers
  • Others

By Region (Sales, USD Million, 2017-2030)

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • Italy
    • France
    • UK
    • Spain
    • Poland
    • Russia
    • The Netherlands
    • Norway
    • Czech Republic
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Indonesia
    • Malaysia
    • Thailand
    • Singapore
    • Australia & New Zealand
    • Rest of Asia Pacific
  • South America
    • Brazil
    • Argentina
    • Colombia
    • Rest of South America
  • The Middle East & Africa
    • Saudi Arabia
    • UAE
    • South Africa
    • Northern Africa
    • Rest of MEA

Virtual reality segment is projected to account for the largest market share by technology

In 2021, the virtual reality segment accounted for the largest market share in the global market. Over the course of the forecast period, the virtual reality market is expected to grow as a result of factors such as the rising demand for immersive experiences, the quick adoption of VR technology and applications across a variety of end-use industries, the rising use of 3D technology for prototyping and exchanging products, and the rising use of virtual reality applications for manufacturing.

APAC accounts for the highest CAGR during the forecast period

Globally, APAC is estimated to hold the highest CAGR in the global metaverse in manufacturing market during the forecast period. The regional growth is attributed to the surge in the number of companies that develop virtual warehouses and the increasing number of electronics and automotive manufacturers who leverage metaverse technology to streamline supply chain networks.

Key Market Players in the Global Metaverse in Manufacturing Market

The global metaverse in manufacturing market is highly competitive, with key industry players adopting strategies such as product development, partnerships, acquisitions, agreements, and expansion to strengthen their market positions. Most market companies focus on expanding operations across regions, augmenting their capabilities, and building strong partner relations.

Major players in the global metaverse in manufacturing market are:

  • Hyundai Motor Company
  • BMW AG
  • NVDIA
  • Unity
  • Microsoft, Inc.
  • AutoDesk
  • Altair

Recent Developments

  • In November 2021, The Korea Advanced Institute of Science & Technology (KAIST) launched a virtual plastic screw factory in a metaverse environment. Customers can explore a plastic screw plant and watch manufacturing operations through a virtual reality headset. They can also use virtual reality to operate the machines, mimicking a more realistic factory setting.
  • In January 2022, Hyundai Motor Company and Unity announced a collaboration to create a new metaverse roadmap and platform for Meta-Factory. Metaverse-based digital-twin factory optimizes plant operation and allows virtual problem-solving.

Key Issues Addressed

  • What is the market size by various segmentation of the metaverse in manufacturing by region and its respective countries?
  • What are the customer buying behavior, key takeaways, and Porter's 5 forces of the metaverse in manufacturing market?
  • What are the key opportunities and trends for manufacturers involved in the metaverse in manufacturing supply chain?
  • What are the fundamental dynamics (drivers, restraints, opportunities, and challenges) of the market?
  • What and how regulations, schemes, patents, and policies are impacting the growth of the market?
  • What are the upcoming technological solutions influencing market trends? How will existing companies adapt to the new change in technology?
  • The market player positioning, top winning strategies by years, company product developments, and launches will be?
  • How has COVID-19 impacted the demand and sales of metaverse in manufacturing in the global market? Also, the expected BPS drop or rise count of the market and market predicted recovery period.
  • Detailed analysis of the competitors and their latest launch, and what are the prominent startups introduced in the target market? Also, detailed company profiling of 25+ leading and prominent companies in the market.

Frequently Asked Questions

  • Key Issues Addressed
  • What is the market size and growth rate for different segmentations at a global, regional, & country level?
  • What is the customer buying behavior, key takeaways, and Porter's 5 forces of the market?
  • What are the key opportunities and trends for manufacturers involved in the supply chain?
  • What are the fundamental dynamics (drivers, restraints, opportunities, and challenges) of the market?
  • What and how regulations, schemes, patents, and policies are impacting the growth of the market?
  • How will existing companies adapt to the new change in technology?
  • The market player positioning, top winning strategies by years, company product developments, and launches will be?
  • How has COVID-19 impacted the demand and sales of in the market? Also, the expected BPS drop or rise count of the market and market predicted recovery period.
  • Who are the leading companies operating in the market? Also, who are the prominent startups that disrupt the market in coming years?
  • PUBLISHED ON: MARCH, 2024
  • BASE YEAR: 2023
  • FORECAST PERIOD: 2024-2033
  • STUDY PERIOD: 2019 - 2033
  • COMPANIES COVERED: 15
  • COUNTRIES COVERED: 24
  • NO OF PAGES: 191

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