According to the Market Statsville Group (MSG), the global bowling scoring system market size is expected to grow from USD 174.37 million in 2022 to USD 285.97 million by 2033, growing at a CAGR of 4.6% from 2023 to 2033. The industry is being driven by the growing worldwide millennial population (aged 20-35 years) as well as expanding demand for various types of entertainment. In Asia Pacific, there has been a rise in disposable money, acceptance of Western culture, increased demand for various types of entertainment, and a growing urban young population. These elements are expected to boost the worldwide bowling scoring system market. Among various players operating in the market, Brunswick, Qubica Holdings s.r.l., accounts for the major market share in the bowling scoring system. They focus on strengthening their market position by adopting various strategies such as product enhancement and relaunch, mergers, acquisitions, global expansion, and others. Such factors will enhance the customer base and global presence, which in turn contribute to market growth over the forecasting period. On the other hand, the rising adoption of VR has rather negative impacts on the market as people will no longer have to go to bowling centers, and hence the demand for the scoring system may decrease in the course.
Bowling Scoring system is a software and system which automates the score keeping process and provides real-time fair results. Its adoption in events and tournaments is increased due to its user-oriented feature coupled with enhanced overall sport experience. The recreational centers, sports club, malls, and others are opting for bowling platforms will also opt for bowling scoring system as it also provides sound and light effect which looks attractive and seeks huge attention. Such factors will contribute in the growth of the market.
In addition, the bowling scoring system is an automatic system that provides data regarding the bowling scores. It also provides live-action scoring grids, on-screen digital advertising, and creative scoring animations. It can be used to play alone or in a group, further, it can be rented.
The sports industry is a major form of leisure and entertainment, but the industry was tremendously affected by the Covid-19 pandemic. When the pandemic hit, all the public places were forced to shut down. Unlike other recreational sports venues, the interior nature of bowling alleys became less adaptable to the constraints of COVID-19. Sports being a key contributor to social and economic development, its alteration by Coronavirus essentially affected consumer purchasing power and, ultimately, GDPs of countries globally. As a result of the lack of choice and location, consumer purchasing habits have deteriorated. Due to the ongoing uncertainty about when the Covid-19 pandemic will end, mobility has shifted and there has been a shortage. The sports activities for leisure shifted to home environments since recreational and venues for leisure sports are closed until further notice. This has negatively affected the growth of the market over the forecasting period.
However, as the situation started to come under control, and public places started to reopen, it was a hope for all the public leisure places for recreational activities to regain their place in the market. While the pandemic had a worse impact on the bowling industry, it rather became one of the most demanding places after the lockdown opened. COVID-19 sparked a surge in participation as outdoor spaces became safe havens for socializing, improving physical and mental health, reconnecting with family, and recovering from screen fatigue. After COVID -19 restrictions, more people took to the outdoors and are getting involved in outdoor activities including skiing. For instance: According to the outdoor participation trends report, 53% of American people aged 6 and over participated in outdoor recreational activities in 2020. Which was remarkably 7.1 million more than the year before. This will offer traction to the market.
There has been increased participation in recreational activities and it is expected to continue rising in the coming years, this will fuel the growth of the market over the forecast period as bowling scoring system keeps the track of previous records and never fail to entertain users. Further, growing demand for recreational activities and adoption of bowling as an all-time preferred sport will propel the growth of the market.
Bowling is becoming one of the most popular leisure activities. Bowling is seen as one of the largest and best-organized sports in the world. Bowling alleys or entertainment centres now offer league play and social clubs. Birthday parties, corporate events, teen parties, reunions, and other events are among the services they provide. The cosmic bowling, with its flashing lights and loud music, can attract a lively crowd. With the increase in participation in recreational activities, the adoption of bowling is increasing, giving rise to the demand for a bowling scoring system. This will drive the growth of the market in the forecast period.
Virtual reality has endless applications, from surgery precision training to its integration into a game through computer-generated simulations and the recreation of a user's senses, virtual reality has the potential to create immersive and realistic experiences. However, the rising adoption of VR has rather negative impacts on the market as people will no longer have to go to bowling centers, and hence the demand for the scoring system may decrease in the course. Virtual reality is all about simulating a three-dimensional environment in a realistic and immersive way. Virtual Reality gained significant traction as the digitalization process progressed. Similarly, VR is gaining popularity in the gaming industry, which has benefited from this immersive technology. They are the market's most successful implementer of cutting-edge VR gaming. Many large-scale game development firms have jumped on the virtual reality (VR) bandwagon in order to transform the user experience.
In the game industry, innovation is exploding at a breakneck pace. The Virtual Reality gaming industry has played a significant role in recent years. Virtual reality added a new dimension to the video game industry. In the gaming industry, a massive change and revolution began after the release of the VR headset on the market. Early in 2016, VR headsets were introduced to the market. As a result, VR games became more demanding. People are excited to experience the 3D creatures in the computer-generated virtual environment using a VR headset like the Oculus Rift. With this, VR bowling is also starting to take place. In this experience, the user is in a bowling lane with the bowling ball already in the user’s hand, ready to be thrown through the ramp.
There has been an increase in the number of bowling centers in past years, and given the increasing interest of people, it is expected to rise even more in the coming years. The bowling centers are fast becoming one of the major local centers of participant sport and recreation. The reasons for this rise may account for people having more leisure time, the cost to the bowler is low, people of almost all ages can participate, and the game requires no special physical ability. The game's popularity has undoubtedly grown as a result of television coverage of tournaments and professional matches. The growth of bowling centers and bowling players is amplified over the years, at it become very difficult to manage the scoring traditionally, hence the adoption of bowling scoring system is increased, providing traction to the market.
Further, bowling alley owners are transforming their establishments into "poor man's country clubs”. Bowling alleys are being built in the suburbs rather than near industrial or downtown areas. One of the key factors driving the global bowling centers is the transformation of bowling centers into family entertainment centers. Key vendors such as Bowlero have already ventured into the concept of family entertainment centers. Bowling equipment manufacturers like QubicaAMF Europe and Brunswick are primarily involved in assisting bowling center vendors in converting traditional bowling centers into family entertainment centers.
The study categorizes the bowling scoring system market based on type, and application area at the regional and global levels.
Based on the application, the market is divided into commercial and household. The commercial segment is expected to dominate the market share in 2022 in the global bowling scoring system market. The commercial segment currently dominates in 2022, gaining a revenue share of around 89.9%. It is expected to grow at a CAGR of 4.8% throughout the forecast period in the bowling scoring system market. The increase in lounge, bar, restaurants and more has boosted the segment growth in this market. In addition, increasing interest among the young generation and couples has also boosted the market growth over the forecasting period. The bowling scoring system is unquestionably the most popular sports endeavor on the planet. With the opening of new bowling centers around the country and around the world, the bowling score system is gaining popularity once more.
Based on the regions, the global bowling scoring system market has been segmented across Europe, North America, the Middle East & Africa, Asia-Pacific, and South America. North America is projected to account for the highest market share of 41.6% in 2022. Bowling is regaining popularity in 2019 after a period of stagnation from 2012 to 2017. Bowling was reorganized when league bowling fell and leisure bowling increased. Bowling centers, which provide superior cuisine and other entertainment alternatives, have taken the role of bowling alleys. Video arcades, laser tag, and bowling are among the activities available in entertainment centers. Bowling birthday parties for children have gained in popularity in this region. Due to these reasons this region has accounted the highest market share over the forecasting period.
The bowling scoring system market is a significant competitor, and extremely cutthroat in the sector are using strategies including product launches, partnerships, acquisitions, agreements, and growth to enhance their market positions. Most sector businesses focus on increasing their operations worldwide and cultivating long-lasting partnerships.
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